Adam has been tinkering with electronics and making stuff since his early teen years. His geeky pursuits led him to complete a degree in Computer Science at Dalhousie University and then return there a few years later for employment as a software developer. As a non-car-owning, apartment-dweller on the Halifax peninsula he never had enough space for his projects. After a visit to a hackerspace in Toronto and seeing the cool projects they were working on he realized he needed to seek out like-minded people in Halifax and join with them to create a group that is greater than the sum of its parts. His most important project since then has been Halifax Makerspace itself.
Peter is a founding director of the Halifax Makerspace and a significant driving force in the community. He originally got involved through the search for a metal lathe. He's since acquired his own lathe, but fortunately remains involved because he believes in the community (we're a charismatic bunch). When he's not working his day job driving the harbour ferries, he likes to convert old clocks and radios into computers, learn about electronics and play boardgames (and is quietly competitive by the way). He's recently become immersed in electronic circuit design and is busy designing the Halifax Makerspace's first Arduino clone: the Hali-Duino!
Daniel is a stage manager and theatre technician based in Halifax. He's also our communications director, inter-community ambassador and probably has some of the best sweaters in the group ... perhaps in Halifax. When not in rehearsal, he designs effects, automation and animatronics that use Arduino. Daniel wants Halifax Makerspace to be the spot where every creative and curious person in Halifax can get together and inspire each other. Daniel has designed some very cool props through his capacity for curious craft and when he returns from touring, we hope to present some of his work in the Makerspace.
Rachel began her maker pilgrimage by studying jewellery with electronics and computing at Middlesex University, London (the big one). Abandoning art school after her first year to take a foundation year in engineering, she eventually graduated with a BSc in marketing, computing and product design. Rachel worked for a series of start-up companies in technology, fashion and tourism before embarking on an agency career in digital marketing. Rachel emigrated to Canada in 2011 and spent two years in Toronto before moving to Halifax for work. Rachel passionately advocates an inclusive culture of hands-on learning, accessible tech and having a lot of fun.
Graham recently became interested in makerspaces and the possibilities for inspiration, learning and invention they create. Upon hearing about Halifax Makerspace he joined the community to help out in its development. Graham is a federal public servant who works in the field of Program Management. Previously, Graham has worked in various capacities in the identity management, e-learning, defence and post secondary education industries. Along the way, he picked up Electrical Engineering and Physics degrees and an MBA. A veteran tool scrounger and advocate of life long learning, Graham spends his occasional down time travelling, taking in concerts and getting lost in renovations.
Director of Project Management, Operations and Development
Rachael is a technology consultant and entrepreneur. She finds a natural fit in the Maker Movement, where her diverse background in Science, Technology, Engineering, Entrepreneurship, Arts and Math (STEAM) coalesces around her strengths in leadership, community-building and education. Rachael is working to meet the needs and goals of a burgeoning Atlantic maker community that connects to a global movement. Rachael keeps the Makerspace running smoothly and sustainably while encouraging continuous growth. Rachael traces her roots as a Maker back to her father, a mechanic and entrepreneur, who made sure she always had access to a computer, and encouraged her to play, experiment and build.
Director of Programming
Peter's youth was absorbed by the TRS-80 Color Computer his parents bought him. Some of his most interesting projects with it involved interfacing the computer with the physical world. It's no surprise then that when he bought his first Arduino his mind boggled at the possibilities. Shortly after joining the Makerspace he began leading Arduino workshops demonstrating how the device can connect with the real world. As Director of Programming, Peter has been instrumental in expanding and developing the types of events and workshops that we are able to offer. He sees his role as that of bridge builder, finding ways to make the space (and indeed the maker movement) relevant to other communities.
Bio coming soon!